

I checked frames per second while running at Very High graphics settings and found it hovering around 45fps outside of combat. Iron Danger ran surprisingly poorly on my machine compared to what I expected. One thing that is not so subjective is performance. This was inconvenient for me as I like to take a break or close a game if I feel that I’m beginning to feel frustrated.
#IRON DANGER REVIEW MANUAL#
From what I saw there didn’t seem to be a manual save that allowed me to pick up from right where I left off. I had a couple of level restarts after making it some way in and taking a break. Unless I’ve missed a vital feature, it seems that checkpointing is few and far between during levels. As a way of piloting two characters at once, it feels clumsy.Īnother mechanical issue I encountered was the save system. Combat would be a smoother experience with only one character to control, allowing the rewind mechanic to focus entirely on its strong suit as a tactical tool for out-manoeuvring the enemy. While this allows you to synchronise attacks-or retreats-it feels awkward compared to how natural the mechanic works for one unit. Instead of queuing moves for both of your characters and hitting a ‘begin’ key, you need to play out one character then rewind and play the other. This becomes a little awkward, as there isn’t a neat way to queue actions for your characters to take simultaneously.

While this works well in combat when focused on a single hero, you have a companion to control as well. I found myself rewinding from even minor hits in an attempt to flawlessly clear a horde of enemies without taking a scratch.
#IRON DANGER REVIEW TRIAL#
Throughout the game you will encounter hordes of adversaries to overcome by turning back the clock-either by rewinding a fatal incoming blow and perfectly timing a strategic block, or with simple trial and error by rewinding each death and brute-forcing your way through.įor the most part, this time-turning mechanic is surprisingly intuitive and satisfying.

This ability, called the Trance, is at the core of Iron Danger ’s combat and puzzles. Iron Danger lets you rewind your actions up to seven seconds past.
